0 Votes

Curate Content List of Role-Playing Game Research Archives and Related Information

Version 4.1 by Hawke Robinson on 2023/06/18 11:23

This page contains a curated list of specific links to specific content based on specific requests, suggestions, or most commonly searched for content that researchers, academics, and professionals have found the most useful.

This is a significantly shorter list than the other curated pages, our site full text search, or our overall 10,000+ content items on the effects and uses of all role-playing game formats.

When searching for specific content in our knowledgebase.

First try the latest (4.x) version of the public access RPG Research Knowledgebase. https://rpgresearch.com/kb

If you do not find what you are looking for, then this page may help.

  1. Patreon Postings (2012+) https://www.patreon.com/posts/published

Older RPG Research Knowledgebase Versions

  1. 3.x (2020-2022) - https://old12-1011.rpgresearch.com/research
  2. 2.x (2017-2020) RPG Research Knowledgebase Archives (2017-2020). https://w3.rpgresearch.com/research (volunteer staff access only)
  3. 1.x (1979-2017) RPG Research Knowledgebase Archives. https://www2.rpgresearch.com/landing-research-background (volunteer staff access only)

Videos

  1. RPG Research's Youtube Channel (2011+) Videos https://youtube.com/rpgresearch (more than 1,000 videos)
  2. RPG Research's Twitch.tv Channel (2015+) Videos https://twitch.tv/rpgresearch.

Panels

Audio, video, and text panels

  1. 4.x: (2022+) https://rpgresearch.com/panels
  2. 3.x: (2020-2022)
  3. 2.x: (2017-2020)https://w3.rpgresearch.com/@@search?SearchableText=panel
  4. 1.x (1979-2017) Oldest https://www2.rpgresearch.com/@@search?SearchableText=panel (2004-2017)

Blog Postings

  1. 4.x (2022+) https://rpgresearch.com/blog
  2. 3.x (2020-2022) https://old12-0122.rpgresearch.com/blog
  3. 2.x (2017-2020) https://w3.rpgresearch.com/blog
  4. 1.x (1979-2017) https://www2.rpgresearch.com/blog

If you can't find what you need, let our volunteers know, so we can help you personally . https://www.rpgresearch.com/contactus

Longer explanation The archives are a bit of a mess right now from such rapid growth and because we are moving more than 10,000 content items from our several different repository servers, to consolidate into our newest 4.x RPG Research's Knowledge system by the end of 2022. This includes many thousands more donated content items to be cataloged, scanned, indexed, and entered into the museum catalog. These repositories are scattered across more than 4 different server locations, and have to be migrated manually thanks to the help of our Archivists volunteer team.

You can also join the conversations on our Role-Playing Game Social Network (RPGSN) at www.rpgsn.net Matrix server.

Request For Comments (RFC)

If you are experienced with the research or cataloging process, and you would be interested in participating in the discussion please let us know and we will put you on the discussion list. It will be a narrow and very specific discussion thread, focusing exclusively on that topic so as not to overload RFC participants with many other tangential topics, since all involved already have very full schedules. We have had over 30 professors from around the world, as well as librarians, and museum archivists on the team so far, and want to have as diverse a knowledge pool as possible to determine the best approach.

Then when worked out, moved to a clean full production server. This isn't all or nothing, we can add these fields and structure after the fact, and refine as needed, once the content is in the latest version of our knowledgebase.

Curated List

Peer Reviewed

These are from sources that have been through peer reviews at private and public journals or other sources.

  1. Role-Playing Game Research - "Play for Growth: A Systematic Literature Review of Games and Socioemotional Skills"
  2.  

Internally Peer or Supervisor Reviewed

These are from sources that have been through peer reviews, professorial or supervisor review and oversight, internal organizational peer reviews, or other sources of review.

  1. Improving Access to Tabletop Role-Playing Games by Overcoming High Barriers to Introductory Play by W.A. Hawkes-Robinson
  2.  

Not Peer Reviewed

This section contains the content that has not been through any form of peer review, but still many researchers, academics, and professionals find highly valuable.

In many cases consider these Request For Comments (RFC) style "white papers" and similar. Proposing concepts and observations, and looking for further research to disprove, prove, or modify the concepts further.

  1. Amalgamation of News Coverage, Panels, Q&A, Hangouts, Broadcasts, Interviews, & Presentations on RPG Research Studies on the Effects of RPG, and RPG used for Professionals, Therapy, and Education
  2. The Optimal Role-Playing Game
  3. Optimizing the Role-Playing Game Experience for Maximal Immersion and Achieving Maximal Flow State Opportunities for Individuals and Groups
  4.  

The Hawkes-Robinson Collection

This section is a curated list of the works by RPG Research's Founder and Primary Investigator, W.A. Hawkes-Robinson

This page provides a short list of the basic fundamentals related to Hawkes-Robinson role-playing game theories and models from a multidisciplinary approach drawing from a wide range of theories, research, and evidence-in-practice from many fields and knowledge domains.

  1. Accessibility Barriers to Role-Playing Games
  2. Activity Analysis Forms (AAF)
  3. Acitivity Analysis - Role-Playing Games (AAF-RPG)
  4. ADHD and Role-Playing Games
  5. American Sign Language Role-Playing Gaming
  6. Anecdotal Experiences of Stigma as a tabletop role-playing Gamer
  7. Aphantasia and RPG
  8. APIEDR
  9. Archetypes
  10. ARPG FOrmat - Audio RPGs
  11. At-risk and high-risk populations and RPGs
  12. Autism spectrum and RPG
  13. Avedon Interaction Patterns and Role-Playing Games (Avedon-RPG)
  14. Barriers to Entry and RPGs
  15. Battle Over Role-Playing Gaming, The
  16. BCI-RPG
  17. BECMI D&D Analysis
  18. BEARC RPG Game Tiers and considerations for risk populations assessment tools and ratings of RPGs
  19. BFRPG Review
  20. Bleed Theory and RPG
  21. Blind / VI and RPG
  22. Brain injuries (BI, TBI, stroke, etc.) and RPG
  23. Brief Considerations of RPGs with Risk Populations
  24. Call of Cthulhu 7th Edition Starter Set Review
  25. Character-driven
  26. Code of Conduct
  27. Conflict and Barriers to Interpersonal Effectiveness and Role-Playing Gamers - Addressing Inculcated Stereotyping and Prejudice About Role-Playing Gamers
  28. Deaf / HoH and RPG
  29. Defamation of Games and Gamers - Psychology of Deception
  30. Designers of Role-Playing Games, Please The This Into Consideration
  31. Developmental States, Theory of the Mind, Meta-Cognition, and RPGs
  32. Don't Dumb Down Games, Instead Raise People Up
  33. Dyslexia and RPG
  34. Education psychology and RPG
  35. Empathy, Role-Playing Gaming, and Role-Playing Gamers
  36. Encumbrance Analysis of Real-world Firefighter, Soldier, and Knight and RPG Correlations
  37. ERPG Format - Electronic RPGs
  38. Explaining Role-playing Gaming to Senior Adults 80+ Years Old
  39. Flow State, Immersion, and RPG
  40. Flow State, Immersion, and RPG - Observed Immersion Scale
  41. Gender bias resarch surveys in the gaming industry and community
  42. GIAT - Genre Interest Assessment Tool
  43. GM styles
  44. GPAT - Gaming Preferences Assessment Tool
  45. Hawkes-Robinson RPG Theory and Models - Pros and Cons of Role-Playing Game Formats/li>
  46. Hawkes-Robinson RPG Theory and MOdels - The RPG Formats Diagram
  47. HRPG Format - Hybrid RPGs
  48. Incarcerated youth and adult populations and RPG
  49. Intelligence models and RPG
  50. Improving Lives through RPGs
  51. Improving Access to Tabletop Role-Playing Games by Addressing the Industry-wide High Barriers to Introductory Play
  52. LRPG Format - Live-action RPGs and Larp
  53. Massed Learning Model and RPGs, The
  54. Mentor Model and RPGs, The
  55. Neurodiversity of Gamers in the Role-Playing Game Community
  56. Neuroscience of Learning and RPGs
  57. Observations on the Current State of RPG Professionalism: An Immature but Growing Profession
  58. Optimized Introductory Role-Playing Game Design Recommendations
  59. Overview History and Potential Therapeutic Value of RPGs
  60. PAS - Player Archetype Specialists
  61. Personalities and Alienation of of Role-Playing Game Players
  62. Player styles player preference theories
  63. Player styles and "Balkanization"
  64. Potential Benefits and Deficits of Role-Playing Games
  65. Professional Issues and role-playing games
  66. Psychology Therapeutic Domains and Role-Playing Gaming
  67. Operation Z-Day
  68. xR RPGs (AR, VR, MR, etc.)
  69. Review of The Big Bang Theory Representation of Role-Playing Gaming and Gamers
  70. Review of Community TV Series Representation of Role-Playing Gaming and Gamers
  71. Review of Gamerz Movie Representation of Role-Playing Gaming and Gamers
  72. Review of The Gamers Movies Representation of Role-Playing Gaming and Gamers
  73. Review of The Gamerz Movie Representation of Role-Playing Gaming and Gamers
  74. RPG Review of Twilight 2000 4th Edition
  75. RPG Review of Dune RPG
  76. RPG Review of No Thank You Evil RPG
  77. RPG Review of Star Trek Adventures RPG
  78. RPG Review of Star Wars FFG RPG
  79. RPG Review of The Labyrinth RPG
  80. RPG Review of Critical Core RPG
  81. RPG Review of Dark Crystal RPG
  82. RPG Review of Doctor Who Adventures in Time and Space (DWAITS) RPG
  83. RPG Review of The One Ring RPG (TOR RPG)
  84. RPG Review of The One Ring 2nd Edition (TOR2)
  85. RPG Review of Adventures in Middle-earth RPG (AiMe)
  86. RPG Review of FATE Accelerated
  87. RPG Review of FATE Dresden Files
  88. RPG Review of FATE Accelerated Dresden Files
  89. RPG Review of Bubblegumshoe
  90. RPG Review of Kids on Bikes
  91. RPG Review of Basic Fantasy Role-Playing Game (BFRPG)
  92. RPG Review of Cryptomancer
  93. RPG Review of Pathfinder 2nd Edition Starter Box
  94. RPG Review of D&D 5e Starter Boxes
  95. RPG Review of Rolemaster
  96. RPG Review of MERP
  97. RPG Review of Basic D&D 1983, Frank Menzter Edition (BECMI)
  98. RPG Review of Expert D&D (BECMI)
  99. RPG Review of Companion D&D (BECMI)
  100. RPG Review of Master D&D (BECMI)
  101. RPG Review of Immortals D&D (BECMI)
  102. RPG Review of Original D&D (OD&D) Reissued Boxed Set
  103. RPG Review of Advanced Dungeons & Dragons 1st Edition (AD&D1)
  104. RPG Review of Advanced Dungeons & Dragons 2nd Edition (AD&D2)
  105. RPG Review of D&D 3.x (D&D3x)
  106. RPG Review of D&D 4 (D&D4)
  107. RPG Review of D&D 5 (D&D5 or 5e)
  108. RPG Review of Serenity RPG
  109. RPG Review of Firefly RPG
  110. RPG Review of GURPS and GURPS Lite
  111. RPG Review of Vampire, White Wolf, World of Darkness (TRPG and Larp)
  112. RPG Review of Neverwinter Nights:Enhanced Edition ERPG
  113. RPG Review of Eve Online
  114. RPG Review of LotRO
  115. RPG Review of DDO
  116. RPG Review of WoW
  117. RPG Review of Ultimate Online
  118. RPG Review of Ultima Online (UOX)
  119. RPGA - Role-Playing Game Advocate
  120. RPGF - Role-Playing Game Facilitator
  121. Role-Playing Game Ability Model
  122. Role-Playing Games and Education
  123. Role-Playing Games as Tools for Social Good
  124. Role-Playing Games Used as Educational and Therapeutic Tools for Youth and Adults
  125. RPG for Education and Therapy
  126. Serious Games as a Complimentary Tool for Social Skill Development in Young People: A Systematic Review of the Literature
  127. Sex, sexuality, and eroticism in role-playing games and gaming
  128. Therapeutic Recreation / Recreational Therapy Ability Model
  129. Tabletop Role-Playing Gaming Using Online Meeting and Tools, Pros and Cons
  130. Thresholds of Dependency and RPGs, What is Too Much Gaming?
  131. Transtheoretical Model (TTM) of Change, Therapeutic Recreation and Role-Playing Games
  132. Tuckman Small Group Dynamics and Role-Playing Gaming
  133. Twitch Culture and Tabletop Role-Playing Games - Consequences of Entertainment Streaming, Competition, and TPK
  134. Using Role-Playing Games to Enhance the Learning Process, from the Cognitive Neuropsychology Perspective
  135. Voicing for RPGs Workshop 1 - Short Version
  136. Voicing for RPGs Workshop 1 - Long version
  137. Voicing for RPGs Workshop 2 - Short version
  138. Voicing for RPGs Workshop 2 - Long Version
  139. Why "Waste" Time Discusing Role-Playing Game History?
  140. Why The Popular Negative Stereotypes About Role-playing Gamers is Important to Address And What You can Do to promote change.
  141. Why People Like Role-Playing Gaming