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Last modified by Hawke Robinson on 2023/06/20 12:56

From version 9.1
edited by Hawke Robinson
on 2023/06/20 12:56
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To version 4.1
edited by Hawke Robinson
on 2023/06/18 11:23
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70 70  1. Role-Playing Game Research - "Play for Growth: A Systematic Literature Review of Games and Socioemotional Skills"
71 71  1.
72 72  
73 +
74 +
73 73  == Internally Peer or Supervisor Reviewed ==
74 74  
75 75  These are from sources that have been through peer reviews, professorial or supervisor review and oversight, internal organizational peer reviews, or other sources of review.
76 76  
77 77  1. Improving Access to Tabletop Role-Playing Games by Overcoming High Barriers to Introductory Play by W.A. Hawkes-Robinson
78 -
79 -
80 -
81 -
82 -== Peer Review Status Not Yet Checked (Pending) ==
83 -
84 -1. Role-Playing Games and the Christian Right: Community Formation in Response to a Moral Panic - [[https:~~/~~/w3.rpgresearch.com/research/archives/public/public-blogs-test/others-research/role-playing-games-and-the-christian-right-community-formation-in-response-to-a-moral-panic>>https://w3.rpgresearch.com/research/archives/public/public-blogs-test/others-research/role-playing-games-and-the-christian-right-community-formation-in-response-to-a-moral-panic]]
85 -1. 2014 - Experiences of Hobby Game Players: Motivations Behind Playing Digital and Non Digital Games | GrogHeads [[https:~~/~~/w3.rpgresearch.com/research/archives/public/public-blogs-test/others-research/2014-experiences-of-hobby-game-players-motivations-behind-playing-digital-and-non-digital-games-grogheads>>https://w3.rpgresearch.com/research/archives/public/public-blogs-test/others-research/2014-experiences-of-hobby-game-players-motivations-behind-playing-digital-and-non-digital-games-grogheads]]
86 -1. As A GM I Dislike When My Player(s) Do This, So... [[https:~~/~~/w3.rpgresearch.com/blog/as-a-gm-i-dislike-when-my-player-s-do-this-so>>https://w3.rpgresearch.com/blog/as-a-gm-i-dislike-when-my-player-s-do-this-so]]
87 -1. 1999 - Through The Looking Glass: An Exploration of the Interplay between Player and Character Selves in Role-Playing Games [[https:~~/~~/w3.rpgresearch.com/research/archives/public/public-blogs-test/others-research/1999-through-the-looking-glass-an-exploration-of-the-interplay-between-player-and-character-selves-in-role-playing-games>>https://w3.rpgresearch.com/research/archives/public/public-blogs-test/others-research/1999-through-the-looking-glass-an-exploration-of-the-interplay-between-player-and-character-selves-in-role-playing-games]]
88 -1. 2004- What happened to Dungeons and Dragons? - by Darren Waters - [[https:~~/~~/w3.rpgresearch.com/research/archives/public/public-blogs-test/others-research/2004-what-happened-to-dungeons-and-dragons-by-darren-waters>>https://w3.rpgresearch.com/research/archives/public/public-blogs-test/others-research/2004-what-happened-to-dungeons-and-dragons-by-darren-waters]]
89 -1. Fun and Function, How RPG Can Heal - [[https:~~/~~/w3.rpgresearch.com/research/archives/public/public-blogs-test/fun-and-function-how-rpg-can-heal>>https://w3.rpgresearch.com/research/archives/public/public-blogs-test/fun-and-function-how-rpg-can-heal]]
90 90  1.
91 91  
92 92  
93 93  
84 +
94 94  == Not Peer Reviewed ==
95 95  
96 96  This section contains the content that has not been through any form of peer review, but still many researchers, academics, and professionals find highly valuable.
... ... @@ -106,27 +106,14 @@
106 106  
107 107  
108 108  
109 -== The RPG Research Collection ==
100 +== The Hawkes-Robinson Collection ==
110 110  
111 -1. D20 Arabia - D&D in Saudi Arabia. RPGs and nerd culture in Saudi Arabia. by Omar. [[https:~~/~~/w3.rpgresearch.com/blog/d20-arabia-dnd-in-saudi-arabia >>https://w3.rpgresearch.com/blog/d20-arabia-dnd-in-saudi-arabia]]
112 -1. Role-playing gaming & Bleed Part 1 by Erik Mitchell of RPG Research. by Erik Mitchell. [[https:~~/~~/w3.rpgresearch.com/blog/bleed-part-1-by-erik-mitchell>>https://w3.rpgresearch.com/blog/bleed-part-1-by-erik-mitchell]]
113 -1. Bleed Part 2 by Erik Mitchell of RPG Research. by Erik Mitchell. [[https:~~/~~/w3.rpgresearch.com/Members/erik/blogs/bleed-part-2-by-erk-mitchell>>https://w3.rpgresearch.com/Members/erik/blogs/bleed-part-2-by-erk-mitchell]]
114 -1. List of Anecdotes of RPG Success Stories [[https:~~/~~/www.rpgresearch.com/anecdotes >>https://www.rpgresearch.com/anecdotes]]
115 -1.
116 -
117 -
118 -
119 -
120 -== The W.A. Hawkes-Robinson Collection ==
121 -
122 122  This section is a curated list of the works by RPG Research's Founder and Primary Investigator, W.A. Hawkes-Robinson
123 123  
124 124  
125 125  This page provides a short list of the basic fundamentals related to Hawkes-Robinson role-playing game theories and models from a multidisciplinary approach drawing from a wide range of theories, research, and evidence-in-practice from many fields and knowledge domains.
126 126  
127 -Many of these will be available in book format around Summer/Fall 2023 in the Collected Works of W.A. Hawkes-Robinson and the Collected Works of RPG Research books.
128 128  
129 -
130 130  1. Accessibility Barriers to Role-Playing Games
131 131  1. Activity Analysis Forms (AAF)
132 132  1. Acitivity Analysis - Role-Playing Games (AAF-RPG)
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144 144  1. Battle Over Role-Playing Gaming, The
145 145  1. BCI-RPG
146 146  1. BECMI D&D Analysis
147 -1. Benefits of Role-Playing Games List of Potential Role-Playing Game Benefits [[https:~~/~~/rpgresearch.com/list-of-role-playing-game-benefits>>https://rpgresearch.com/list-of-role-playing-game-benefits]]
148 148  1. BEARC RPG Game Tiers and considerations for risk populations assessment tools and ratings of RPGs
149 149  1. BFRPG Review
150 150  1. Bleed Theory and RPG
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154 154  1. Call of Cthulhu 7th Edition Starter Set Review
155 155  1. Character-driven
156 156  1. Code of Conduct
157 -1. Cognitive Neuropsychology of Learning Complex Systems and Role-Playing Games: [[https:~~/~~/rpgresearch.com/rpg-brain-health>>url:https://rpgresearch.com/rpg-brain-health]]
158 158  1. Conflict and Barriers to Interpersonal Effectiveness and Role-Playing Gamers - Addressing Inculcated Stereotyping and Prejudice About Role-Playing Gamers
159 159  1. Deaf / HoH and RPG
160 160  1. Defamation of Games and Gamers - Psychology of Deception
161 161  1. Designers of Role-Playing Games, Please The This Into Consideration
162 162  1. Developmental States, Theory of the Mind, Meta-Cognition, and RPGs
163 -1. DKIW+ - Data, Knowledge, Information, Wisdom
164 164  1. Don't Dumb Down Games, Instead Raise People Up
165 -1. Don't Split the Party [[https:~~/~~/w3.rpgresearch.com/research/archives/public/research-questions/rpgs-primer-dont-split-the-party>>https://w3.rpgresearch.com/research/archives/public/research-questions/rpgs-primer-dont-split-the-party]]
166 166  1. Dyslexia and RPG
167 167  1. Education psychology and RPG
168 168  1. Empathy, Role-Playing Gaming, and Role-Playing Gamers
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170 170  1. ERPG Format - Electronic RPGs
171 171  1. Explaining Role-playing Gaming to Senior Adults 80+ Years Old
172 172  1. Flow State, Immersion, and RPG
173 -1. Flow State, Immersion, and RPG - Observed Immersion Scale (OIS)
174 -1. Four Major RPG Formats, The
147 +1. Flow State, Immersion, and RPG - Observed Immersion Scale
175 175  1. Gender bias resarch surveys in the gaming industry and community
176 176  1. GIAT - Genre Interest Assessment Tool
177 177  1. GM styles
178 178  1. GPAT - Gaming Preferences Assessment Tool
179 179  1. Hawkes-Robinson RPG Theory and Models - Pros and Cons of Role-Playing Game Formats/li>
180 -1. Hawkes-Robinson RPG Theory and Models - The RPG Formats Diagram
153 +1. Hawkes-Robinson RPG Theory and MOdels - The RPG Formats Diagram
181 181  1. HRPG Format - Hybrid RPGs
182 182  1. Incarcerated youth and adult populations and RPG
183 183  1. Intelligence models and RPG
184 184  1. Improving Lives through RPGs
185 -1. Improving Access to Tabletop Role-Playing Games by Overcoming High Barriers to Introductory Play [[https:~~/~~/w3.rpgresearch.com/blog/breaking-down-the-rpg-barriers-to-entry-with-bfrpg>>https://w3.rpgresearch.com/blog/breaking-down-the-rpg-barriers-to-entry-with-bfrpg]]
186 186  1. Improving Access to Tabletop Role-Playing Games by Addressing the Industry-wide High Barriers to Introductory Play
187 -1. Improving Functioning and Quality of Life Through RPG Therapy : [[https:~~/~~/www.linkedin.com/pulse/how-role-playing-games-help-neurodiverse-autism-hawke-robinson>>https://www.linkedin.com/pulse/how-role-playing-games-help-neurodiverse-autism-hawke-robinson]]
188 188  1. LRPG Format - Live-action RPGs and Larp
189 189  1. Massed Learning Model and RPGs, The
190 190  1. Mentor Model and RPGs, The
... ... @@ -192,12 +192,9 @@
192 192  1. Neuroscience of Learning and RPGs
193 193  1. Observations on the Current State of RPG Professionalism: An Immature but Growing Profession
194 194  1. Optimized Introductory Role-Playing Game Design Recommendations
195 -1. Optimizing Role-Playing Game Experiences Controlling Variables Impacting Immersion, Flow State, and Bleed
196 196  1. Overview History and Potential Therapeutic Value of RPGs
197 -1. Prisons and Role-Playing Games: https:~/~/rpgresearch.com/blog/blog-news-category/rpg-in-prisons
198 198  1. PAS - Player Archetype Specialists
199 199  1. Personalities and Alienation of of Role-Playing Game Players
200 -1. Play Styles, Stereotypes, Archetypes, and Role-Playing Games: [[https:~~/~~/rpgresearch.com/how-to-use-knowledge-of-role-playing-game-play-styles-to-optimize-the-rpg-experience-(update)>>url:https://rpgresearch.com/how-to-use-knowledge-of-role-playing-game-play-styles-to-optimize-the-rpg-experience-(update)]]
201 201  1. Player styles player preference theories
202 202  1. Player styles and "Balkanization"
203 203  1. Potential Benefits and Deficits of Role-Playing Games
... ... @@ -204,7 +204,7 @@
204 204  1. Professional Issues and role-playing games
205 205  1. Psychology Therapeutic Domains and Role-Playing Gaming
206 206  1. Operation Z-Day
207 -1. Removing Star Wars from our Tier 1 Game Offering: [[https:~~/~~/w3.rpgresearch.com/blog/removing-star-wars-from-our-tier-1-games-offerings>>url:https://w3.rpgresearch.com/blog/removing-star-wars-from-our-tier-1-games-offerings]]
175 +1. xR RPGs (AR, VR, MR, etc.)
208 208  1. Review of The Big Bang Theory Representation of Role-Playing Gaming and Gamers
209 209  1. Review of Community TV Series Representation of Role-Playing Gaming and Gamers
210 210  1. Review of Gamerz Movie Representation of Role-Playing Gaming and Gamers
... ... @@ -266,8 +266,6 @@
266 266  1. Sex, sexuality, and eroticism in role-playing games and gaming
267 267  1. Therapeutic Recreation / Recreational Therapy Ability Model
268 268  1. Tabletop Role-Playing Gaming Using Online Meeting and Tools, Pros and Cons
269 -1. Theories Rough List Relevant to RPG Theory, Assessment, Research, Tips & Tools of the Trade, Standards, and Related Discussions / Lectures at RPG Research: [[https:~~/~~/w3.rpgresearch.com/Members/hawke/recent-rpg-theory-related-discussions-lectures-at-rpg-research>>url:https://w3.rpgresearch.com/Members/hawke/recent-rpg-theory-related-discussions-lectures-at-rpg-research]]
270 -1. Therapeutic Recreation Ability Model [[https:~~/~~/rpgresearch.com/tr-ability-model>>https://rpgresearch.com/tr-ability-model]]
271 271  1. Thresholds of Dependency and RPGs, What is Too Much Gaming?
272 272  1. Transtheoretical Model (TTM) of Change, Therapeutic Recreation and Role-Playing Games
273 273  1. Tuckman Small Group Dynamics and Role-Playing Gaming
... ... @@ -280,28 +280,9 @@
280 280  1. Why "Waste" Time Discusing Role-Playing Game History?
281 281  1. Why The Popular Negative Stereotypes About Role-playing Gamers is Important to Address And What You can Do to promote change.
282 282  1. Why People Like Role-Playing Gaming
283 -1. xR RPGs (AR, VR, MR, etc.)
284 -1. 1983 - The Truth and Fiction About Role-Playing Games like Dungeons & Dragons, — W.A. Hawkes-Robinson, Realms of Inquiry, Essay, 8 pages.
285 -1. Games & Resource Allocation Training - Examples of How So Many Conflate RPG, Games, TRPG, & CRPG. [[https:~~/~~/w3.rpgresearch.com/research/archives/public/public-blogs-test/games-resource-allocation-training-examples-of-how-so-many-conflate-rpg-games-trpg-crpg>>https://w3.rpgresearch.com/research/archives/public/public-blogs-test/games-resource-allocation-training-examples-of-how-so-many-conflate-rpg-games-trpg-crpg]]
286 -1. Escapism and Gaming - [[https:~~/~~/w3.rpgresearch.com/research/archives/public/public-blogs-test/others-research/escapism-and-gaming>>https://w3.rpgresearch.com/research/archives/public/public-blogs-test/others-research/escapism-and-gaming]]
287 -1. Role-Playing Game Research - Healthy Escape versus Unhealthy Escapism - [[https:~~/~~/www.rpgresearch.com/blog/blog-news-category/healthy-escape-versus-unhealthy-escapism>>https://www.rpgresearch.com/blog/blog-news-category/healthy-escape-versus-unhealthy-escapism]]
288 -1. List of Anecdotes of RPG Success Stories [[https:~~/~~/www.rpgresearch.com/anecdotes >>https://www.rpgresearch.com/anecdotes]]
289 -1.
290 290  
291 291  
292 292  
293 -== By Date (Oldest at Top) ==
294 294  
295 -1. [[1979 - Fantasy in psychiatric patients; exploring a myth>>url:https://www2.rpgresearch.com/documents/primary/list/archives/1979-fantasy-in-psychiatric-patients-exploring-a-myth]] — Starker, Steven. “.” Hospital & Community Psychiatry, 30.1 (1979): 25-30. Rather than getting lost in fantasies, psychiatric patients generally suffer from too little fantasy. 6 pages. (1979, January).
296 -1. [[1980 - Fluid and Rigid Boundaries of Paranoid and Nonparanoid Schizophrenics on a Role-Playing Task. >>url:https://www2.rpgresearch.com/documents/primary/list/archives/1980-fluid-and-rigid-boundaries-of-paranoid-and-nonparanoid-schizophrenics-on-a-role-playing-task]]— Abstract. Johnson, David Quinlan, Donald
297 -1. [[1980 - Reflections of a Real-Life Cleric>>url:https://www2.rpgresearch.com/documents/primary/list/archives/1980-reflections-of-a-real-life-cleric]] — lCollins, Arthur W. (1980, September). Reflections of a Real-Life Cleric. Dragon, #41, 6-8. United Methodist minister’s essay on the theological aspects of RPG. 2 pages.
298 -1. [[1982 - Adventuring with shaky hands>>url:https://www2.rpgresearch.com/documents/primary/list/archives/1982-adventuring-with-shaky-hands]] — Sampson, Judith (1982, September). Adventuring with shaky hands. Dragon, #53, page unstated. Playing RPG despite cerebal palsy. 1 page.
299 -1. 1982 - Legendary creatures and small game playing culture: Medieval lore in contemporary roleplaying games — Fine, Gary Alan (1982). Legendary creatures and small game playing culture: Medieval lore in contemporary roleplaying games. Keystone Folklore, 11-27. How RPG preserves folklore and generates its own within individual game groups. 17 small pages.
300 -1. ~~1983 - The Truth and Fantasy About Role-Playing Games, — W.A. Hawkes-Robinson, Realms of Inquiry, Essay, 8 pages.
301 -1. [[1984 - D&D phenomenon>>url:https://www2.rpgresearch.com/documents/primary/list/archives/1984-d-d-phenomenon]] — Sutton, Roger (1984, November). D&D phenomenon, "In the YA Corner" column, from SLJ School Library Journal, page 82. Use of RPG in stimulating library use by youth, by a Chicago branch librarian.
302 -1. [[1984 - Effects of simulation game play upon oral language development and internalization of locus of control among mildly handicapped adolescents>>url:https://www2.rpgresearch.com/documents/primary/list/archives/1984-effects-of-simulation-game-play-upon-oral-language-development-and-internalization-of-locus-of-control-among-mildly-handicapped-adolescents]] — Kallam, Michael L. (1984, May). Effects of simulation game play upon oral language development and internalization of locus of control among mildly handicapped adolescents. Oklahoma State University. Significant improvement over control group found. 88 pages.
303 -1.
304 304  
305 -
306 -
307 307