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Last modified by Hawke Robinson on 2023/06/20 12:56

From version 4.1
edited by Hawke Robinson
on 2023/06/18 11:23
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To version 6.1
edited by Hawke Robinson
on 2023/06/18 11:33
Change comment: There is no comment for this version

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70 70  1. Role-Playing Game Research - "Play for Growth: A Systematic Literature Review of Games and Socioemotional Skills"
71 71  1.
72 72  
73 -
74 -
75 75  == Internally Peer or Supervisor Reviewed ==
76 76  
77 77  These are from sources that have been through peer reviews, professorial or supervisor review and oversight, internal organizational peer reviews, or other sources of review.
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80 80  1.
81 81  
82 82  
83 -
84 -
85 85  == Not Peer Reviewed ==
86 86  
87 87  This section contains the content that has not been through any form of peer review, but still many researchers, academics, and professionals find highly valuable.
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95 95  1. Optimizing the Role-Playing Game Experience for Maximal Immersion and Achieving Maximal Flow State Opportunities for Individuals and Groups
96 96  1.
97 97  
98 -
99 -
100 100  == The Hawkes-Robinson Collection ==
101 101  
102 102  This section is a curated list of the works by RPG Research's Founder and Primary Investigator, W.A. Hawkes-Robinson
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122 122  1. Battle Over Role-Playing Gaming, The
123 123  1. BCI-RPG
124 124  1. BECMI D&D Analysis
119 +1. Benefits of Role-Playing Games List of Potential Role-Playing Game Benefits [[https:~~/~~/rpgresearch.com/list-of-role-playing-game-benefits>>https://rpgresearch.com/list-of-role-playing-game-benefits]]
125 125  1. BEARC RPG Game Tiers and considerations for risk populations assessment tools and ratings of RPGs
126 126  1. BFRPG Review
127 127  1. Bleed Theory and RPG
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131 131  1. Call of Cthulhu 7th Edition Starter Set Review
132 132  1. Character-driven
133 133  1. Code of Conduct
129 +1. Cognitive Neuropsychology of Learning Complex Systems and Role-Playing Games: [[https:~~/~~/rpgresearch.com/rpg-brain-health>>url:https://rpgresearch.com/rpg-brain-health]]
134 134  1. Conflict and Barriers to Interpersonal Effectiveness and Role-Playing Gamers - Addressing Inculcated Stereotyping and Prejudice About Role-Playing Gamers
135 135  1. Deaf / HoH and RPG
136 136  1. Defamation of Games and Gamers - Psychology of Deception
137 137  1. Designers of Role-Playing Games, Please The This Into Consideration
138 138  1. Developmental States, Theory of the Mind, Meta-Cognition, and RPGs
135 +1. DKIW+ - Data, Knowledge, Information, Wisdom
139 139  1. Don't Dumb Down Games, Instead Raise People Up
137 +1. Don't Split the Party [[https:~~/~~/w3.rpgresearch.com/research/archives/public/research-questions/rpgs-primer-dont-split-the-party>>https://w3.rpgresearch.com/research/archives/public/research-questions/rpgs-primer-dont-split-the-party]]
140 140  1. Dyslexia and RPG
141 141  1. Education psychology and RPG
142 142  1. Empathy, Role-Playing Gaming, and Role-Playing Gamers
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144 144  1. ERPG Format - Electronic RPGs
145 145  1. Explaining Role-playing Gaming to Senior Adults 80+ Years Old
146 146  1. Flow State, Immersion, and RPG
147 -1. Flow State, Immersion, and RPG - Observed Immersion Scale
145 +1. Flow State, Immersion, and RPG - Observed Immersion Scale (OIS)
146 +1. Four Major RPG Formats, The
148 148  1. Gender bias resarch surveys in the gaming industry and community
149 149  1. GIAT - Genre Interest Assessment Tool
150 150  1. GM styles
151 151  1. GPAT - Gaming Preferences Assessment Tool
152 152  1. Hawkes-Robinson RPG Theory and Models - Pros and Cons of Role-Playing Game Formats/li>
153 -1. Hawkes-Robinson RPG Theory and MOdels - The RPG Formats Diagram
152 +1. Hawkes-Robinson RPG Theory and Models - The RPG Formats Diagram
154 154  1. HRPG Format - Hybrid RPGs
155 155  1. Incarcerated youth and adult populations and RPG
156 156  1. Intelligence models and RPG
157 157  1. Improving Lives through RPGs
158 158  1. Improving Access to Tabletop Role-Playing Games by Addressing the Industry-wide High Barriers to Introductory Play
158 +1. Improving Functioning and Quality of Life Through RPG Therapy : [[https:~~/~~/www.linkedin.com/pulse/how-role-playing-games-help-neurodiverse-autism-hawke-robinson>>https://www.linkedin.com/pulse/how-role-playing-games-help-neurodiverse-autism-hawke-robinson]]
159 159  1. LRPG Format - Live-action RPGs and Larp
160 160  1. Massed Learning Model and RPGs, The
161 161  1. Mentor Model and RPGs, The
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163 163  1. Neuroscience of Learning and RPGs
164 164  1. Observations on the Current State of RPG Professionalism: An Immature but Growing Profession
165 165  1. Optimized Introductory Role-Playing Game Design Recommendations
166 +1. Optimizing Role-Playing Game Experiences Controlling Variables Impacting Immersion, Flow State, and Bleed
166 166  1. Overview History and Potential Therapeutic Value of RPGs
168 +1. Prisons and Role-Playing Games: https:~/~/rpgresearch.com/blog/blog-news-category/rpg-in-prisons
167 167  1. PAS - Player Archetype Specialists
168 168  1. Personalities and Alienation of of Role-Playing Game Players
171 +1. Play Styles, Stereotypes, Archetypes, and Role-Playing Games: [[https:~~/~~/rpgresearch.com/how-to-use-knowledge-of-role-playing-game-play-styles-to-optimize-the-rpg-experience-(update)>>url:https://rpgresearch.com/how-to-use-knowledge-of-role-playing-game-play-styles-to-optimize-the-rpg-experience-(update)]]
169 169  1. Player styles player preference theories
170 170  1. Player styles and "Balkanization"
171 171  1. Potential Benefits and Deficits of Role-Playing Games
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172 172  1. Professional Issues and role-playing games
173 173  1. Psychology Therapeutic Domains and Role-Playing Gaming
174 174  1. Operation Z-Day
175 -1. xR RPGs (AR, VR, MR, etc.)
178 +1. Removing Star Wars from our Tier 1 Game Offering: [[https:~~/~~/w3.rpgresearch.com/blog/removing-star-wars-from-our-tier-1-games-offerings>>url:https://w3.rpgresearch.com/blog/removing-star-wars-from-our-tier-1-games-offerings]]
176 176  1. Review of The Big Bang Theory Representation of Role-Playing Gaming and Gamers
177 177  1. Review of Community TV Series Representation of Role-Playing Gaming and Gamers
178 178  1. Review of Gamerz Movie Representation of Role-Playing Gaming and Gamers
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234 234  1. Sex, sexuality, and eroticism in role-playing games and gaming
235 235  1. Therapeutic Recreation / Recreational Therapy Ability Model
236 236  1. Tabletop Role-Playing Gaming Using Online Meeting and Tools, Pros and Cons
240 +1. Theories Rough List Relevant to RPG Theory, Assessment, Research, Tips & Tools of the Trade, Standards, and Related Discussions / Lectures at RPG Research: [[https:~~/~~/w3.rpgresearch.com/Members/hawke/recent-rpg-theory-related-discussions-lectures-at-rpg-research>>url:https://w3.rpgresearch.com/Members/hawke/recent-rpg-theory-related-discussions-lectures-at-rpg-research]]
241 +1. Therapeutic Recreation Ability Model [[https:~~/~~/rpgresearch.com/tr-ability-model>>https://rpgresearch.com/tr-ability-model]]
237 237  1. Thresholds of Dependency and RPGs, What is Too Much Gaming?
238 238  1. Transtheoretical Model (TTM) of Change, Therapeutic Recreation and Role-Playing Games
239 239  1. Tuckman Small Group Dynamics and Role-Playing Gaming
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246 246  1. Why "Waste" Time Discusing Role-Playing Game History?
247 247  1. Why The Popular Negative Stereotypes About Role-playing Gamers is Important to Address And What You can Do to promote change.
248 248  1. Why People Like Role-Playing Gaming
254 +1. xR RPGs (AR, VR, MR, etc.)
249 249  
250 250  
251 251  
252 -
253 -
254 254